Android Developers Blog
Eclipsa Video: HDR That Looks Right on Every Screen
Posted by Tibian Elsheikh, Product Manager, Android Core Graphics and Jeffrey Jose, Product Manager, Android Core Graphics We’ve all been there: You’re scrolling through your favorite social media feed in a dim room, and suddenly an HDR video pops up. It’s so intensely bright that
ProAndroidDev - Medium
Switching a million lines of code from Java threads to Kotlin coroutines, by rewriting three files
With these changes, the migration is done, and we have switched a million lines of code from running on threads to running on coroutines while preserving compatibility with the existing behavior and callers. After a lot of verifying that nothing broke, we pushed this to
ProAndroidDev - Medium
Model View StateMachine: The library is out, the future is here.
I am proud to announce that finally, the state machine library has been released! As you can see in the form example, it is up to the engineer to decide how we model our states and how we react to events. As you can see
ProAndroidDev - Medium
Migrating App to Navigation 3: Pain, Overtimes, and Hotfixes
Consider this scenario: A Bottom Sheet driven by navigation is, obviously, part of the navigation stack. However, in the case of navigating from a Bottom Sheet to a subsequent screen, if you don’t close it manually, pressing back from that new screen will display the
ProAndroidDev - Medium
Reverse engineering the Bluetooth protocol on Android
For the same privacy reasons as before, developers don’t get access to this file from the command line. And it’s not possible to read it with the regular File Java API either. Several LLM models were suggesting this, but it crashes the app.FATAL EXCEPTION: DefaultDispatcher-worker-5
ProAndroidDev - Medium
Building a 3D Game in Compose Multiplatform
Building a 3D Game in Compose Multiplatform was originally published in ProAndroidDev on Medium, where people are continuing the conversation by highlighting and responding to this story.
ProAndroidDev - Medium
Building a 3D Game in React Native + Kotlin Multiplatform
that logic runs. In the Compose version, the Kotlin core ran natively on every platform. Here, the Kotlin Multiplatform chess-core module compiles to a JavaScript library (via Kotlin/JS) and runs inside React Native's JS runtime. The rules, FEN handling, UCI integration, scene math, camera, and
ProAndroidDev - Medium
Git Bisect: Stop Reading Diffs, Start Searching History
It worked Tuesday. It’s broken Friday. Somewhere in the 300 commits in between, someone broke it — and now it’s your job to find out who, what, and where.. Here’s how git bisect finds the exact one in a handful of check Most developers reach
ProAndroidDev - Medium
Mobile Observability Architecture: Connecting Crashes, Logs, Traces, API Failures, and Business…
Mobile Observability Architecture: Connecting Crashes, Logs, Traces, API Failures, and Business Events Mobile observability is often misunderstood as crash reporting. A crash dashboard tells you where the app terminated. It does not always tell you what the user was doing, which API failed before the
ProAndroidDev - Medium
Defense-in-Depth for Mobile FinTech: Why No Single Security Control Is Enough
Security in a mobile FinTech system is often discussed as if one strong control can solve the problem. Certificate pinning will reduce some interception risk. Root detection may identify some risky device states. Biometric authentication can improve local user verification. Device binding can support continuity
ProAndroidDev - Medium
Detekt Explained: Enhance Kotlin Projects with Static Analysis — part 1
This article was originally published on wilfried.hashnode.dev Static analysis isn’t about making your code “look nice.” It’s about catching the kind of problems that quietly slow teams down: hidden complexity, fragile logic, and maintainability debt. In most Android codebases, quality doesn’t degrade because engineers don’t
Android Studio Release Updates
Android Studio Quail 3 Canary 2 now available
Android Studio Quail 3 Canary 2 is now available in the Canary channel. If you already have an Android Studio build on the Canary channel, you can get the update by clicking Help > Check for Updates (or Android Studio > Check for Updates on
Android Developers Blog
Expanded billing choice and lower fees on Google Play
Posted by Paul Feng, Vice President, Google Play Eng, Product, UX At Google Play, we are committed to delivering the best possible experience to users, while ensuring developers have the tools and adaptability to succeed. Guided by this commitment, earlier this year we announced updates
Android Studio Release Updates
Android Studio Quail 3 Canary 1 now available
Android Studio Quail 3 Canary 1 is now available in the Canary channel. If you already have an Android Studio build on the Canary channel, you can get the update by clicking Help > Check for Updates (or Android Studio > Check for Updates on
Android Developers Blog
Android developer verification: Building a safer ecosystem together
Posted by Matthew Forsythe, Director Product Management, Android App Safety Last year, we introduced Android developer verification to strengthen ecosystem security and stop malicious actors from hiding behind anonymity to release harmful apps. Millions of apps have been registered since the verification launched in March,
Android Developers Blog
Building a Mixed-Reality Tour Guide with Android XR, the Geospatial API, and Gemini
Posted by Coco Fatus, UX Designer, Alon Hetzroni, UX Engineer, Azin Mehrnoosh, Product Manager Android XR At this year's Google I/O, we announced an update for spatial experiences: the Geospatial API is now available as a preview in ARCore for Jetpack XR. By bringing Google's
Android Studio Release Updates
Android Studio Quail 2 RC 1 now available
Android Studio Quail 2 RC 1 is now available in the Beta channel. If you already have an Android Studio build on the Beta channel, you can get the update by clicking Help > Check for Updates (or Android Studio > Check for Updates on
Android Studio Release Updates
Android Studio Quail 1 Patch 2 now available
Android Studio Quail 1 Patch 2 is now available in the Stable channel. If you already have an Android Studio build on the Stable channel, you can get the update by clicking Help > Check for Updates (or Android Studio > Check for Updates on
Android
New expanded Android parental controls to support families around the world
Video paused on a screen of a sitting, smiling woman surrounded by colorful, Google-themed items. Onscreen text says: Google Safety Updates, Android Parental Controls
Android
Reservations are open for XREAL AURA — plus, see more news from AWE 2026.
Reservations are now open for XREAL AURA, XREAL's first tethered XR glasses built with Google for Android XR.
Android Developers Blog
Android 17 is here
Posted by Matthew McCullough, VP of Product Management, Android Developer Today we're releasing Android 17 and making it available on most supported Pixel devices. Look for new devices running Android 17 in the coming months. Android 17 marks the start of our transition to an
Android Developers Blog
What’s New in Android XR: Tooling, Engine Support, and Ecosystem Updates
Posted by Stevan Silva, Group Product Manager, and Vinny DaSilva, Developer Relations Engineer, Android XR From augmented overlays to fully immersive environments, the Android XR ecosystem is expanding rapidly, with the Samsung Galaxy XR already available today. Alongside the latest updates from Google I/O and
Android Studio Release Updates
Android Studio Quail 2 Canary 7 now available
Android Studio Quail 2 Canary 7 is now available in the Canary channel. If you already have an Android Studio build on the Canary channel, you can get the update by clicking Help > Check for Updates (or Android Studio > Check for Updates on
Android Studio Release Updates
Android Studio Quail 1 Patch 1 now available
Android Studio Quail 1 Patch 1 is now available in the Stable channel. If you already have an Android Studio build on the Stable channel, you can get the update by clicking Help > Check for Updates (or Android Studio > Check for Updates on
Android
Paris Hilton is Android’s first icon in residence
Paris Hilton holding a dog in front of a Google building
Android Developers Blog
Top 3 updates for Android developer productivity
Posted by Simona Milanovic, Developer Relations Engineer Every year, Google I/O brings new announcements and resources across ecosystems and products, including Android development. As development shifts toward AI and agent-assisted tooling, we’ve expanded our offerings to better support you, however you decide to build for
Android Studio Release Updates
Android Studio Quail 2 Canary 6 now available
Android Studio Quail 2 Canary 6 is now available in the Canary channel. If you already have an Android Studio build on the Canary channel, you can get the update by clicking Help > Check for Updates (or Android Studio > Check for Updates on
Android Developers Blog
Datadog delivers millions of in-depth performance insights with ProfilingManager
Posted by Alice Yuan, Developer Relations Engineer at Google, Arti Arutiunov, Product Manager at Datadog and Nikita Ogorodnikov, Staff Software Engineer at Datadog Performance regressions are notoriously hard to reproduce, making regressions a massive bottleneck for mobile developers. Although signals like ANR rates indicate what